GTFO full release

Prototype via 10 Chambers

GTFO fills players with a sense of dread while they expect to discover the horrors backside each security door, also known as "gates." Yet, there's nothing to be scared of if you tin can't open them. This guide is here to assist you lot with those pesky doors.

Now, opening the first type of door is not difficult in whatsoever fashion. The first step is to wait at the instructions on your screen when interacting with the gate in question. If it says something like "first security scan sequence," follow the paragraph below.

How to open security doors

Image via x Chambers

Opening the standard door requires yous and your fellow players to stand near information technology. If all players are standing next to information technology, a biometric scan will begin, and you all must remain within until that scan reaches 100 percentage completion. So, viola, an option to open up the gate will appear.

However, don't forget that there are oft horrors behind each door. Scouts, a terrifying tentacle-laden enemy, will be alerted by the sound of opening doors if they are nearby. Therefore, players must always be gear up for an set on when interacting with these gates.

How to open security doors with alarms

Prototype via 10 Chambers YouTube

Next up, the other blazon of security door, alert doors. When interacting with these, your screen will inform y'all with cherry-red text that says "alarm." Now, opening them requires you and your beau players to be scanned in many different areas. You volition see these areas marked past cerise circles on the ground. Thankfully, only 1 actor needs to stand up in each, and once all the scans have been completed, the door volition open.

Even so, the circles aren't your only worry. While you are looking for them, enemies will exist attacking you. You tin can thank the alert for this inconvenience. Fortunately, you lot can prepare for this. Enemies volition always spawn in locations ii rooms away from the alert door. Therefore, before starting the previously mentioned door, you lot should place all your mines and defensive countermeasures in the rooms that are 2 rooms away.

Lastly, now that the gate tin exist opened, yous should clear out the leftover enemies before moving on. Otherwise, y'all'll crusade yourself even more problems with the sleeping enemies alee.